Character Permissions - Kennedy
Jan. 6th, 2015 06:49 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
OOC PREFERENCES: Permissions for OOC game activity.
CONTACT METHODS: DM me on twitter @whytippani or PM me on
THREADJACKING: please don't, mostly because my inbox becomes a mess
SLOWTAGGING/BACKTAGGING: I'm A+++ with slowtagging
NSFW: I'm okay with them as long as I'm comfortable with the other player
AVOIDED SUBJECTS: I just ask you warn me beforehand if your character talks to Kennedy about triggery situations, especially self-harm
PREFERRED GENDER PRONOUN: she/her

IC CHARACTERISTICS: Information for players.
PHYSICAL DESCRIPTION: Kennedy is a tiny human with a big personality. She's adorable and her puppy eyes and dimples make her kind of hard to stay mad at, something she knows and uses to keep herself out of serious trouble. She wears thrift clothing that she doesn't pay much for, thus doesn't mind getting dirty with paint or whatever medium she's using as an artist. Her big purchase was a nice leather jacket that she wears as much as possible and would be devastated is she ever ruined. It's pretty much a miracle it's made it this far.
DEMEANOR: She's bubbly, outgoing, funny, and easily distracted. Kennedy was raised by an emotional wreck of a man who believed in the "pain is art" bullshit. Kennedy never bought into that. She sees tragedy regularly through her visions and refuses to get sucked into the dangerous negativity of her father. She makes friends rather easily, but doesn't typically keep them, only because she's been moving around ever since she was accepted into college. She's never felt like she's belonged and has finally settled in Siren Cove. Her friendships here mean everything to her and she's determined to keep them...even if she's more than a bit flakey and unpredictable at times.
She also gets sucked into art-binges. When this happens, she becomes hyper-focused, to the point where it can be detrimental to her mental and physical health. She hasn't learned how to turn that part of her brain off and right now depends on her friend Iris to nudge her back.
PHYSICAL CONTACT: Yas! Kennedy's a toucher. She loves hugs, cuddles, kissing, all of the above. Just don't be a creep about it, and you'll be good.
FLIRTING: Kennedy is very flirtatious, almost to a fault. She's obvious about it as well. She'll tell someone if they look good and is definitely a fan of butts.
RELATIONSHIPS: Single! She'll always have a small crush on Owen Philip, but they've pretty much settled as friends. Wrong timing and all that. She hasn't really had a serious relationship before, but definitely isn't against one. It'll just take someone very patient.
HOME INFORMATION: Lives in a loft apartment by herself.
OFFENSIVE SUBJECTS: Doesn't really wanna talk about her family if you're not close.
ABILITIES: Everything art. Her preferred medium is watercolours, but Kennedy's father taught her everything he'd ever dabbled in in the way of art.
POWERS: Kennedy has visions and sees the future. She paints everything she sees, providing a literal picture of what's to come. These paintings can be highly detailed all the way to "Well that could literally happen fucking anywhere." She doesn't know the whens, whys, and hows unless that's explicitly shown to her in the vision.
WITCH FORM: NA
IC PERMISSIONS: Permissions for IC game activity.
RELATIONSHIP CONTROL: As of now, no other character is truly close enough to Kennedy to have permission to talk about her past. Iris and Brigid do have permission to use her whereabouts.
MENTAL: Yes, just ask myself for permission. Characters may want to think twice, no one, not even Kennedy, wants to see what goes on in that pretty head.
FIGHTING/VIOLENCE: Kennedy is a firecracker. She'll yell, stamp her feet, throw a tantrum if she feels like she or someone she cares about are being wronged. She will stand up for herself.
LURING: Definitely susceptible. Although, she's stubborn and scatter-brained at times. She proved rather difficult to lure/control while helping Iris practice her siren lessons.
MAGIC: Yes, ask me about anything serious please.
OTHER / NOTES: Just double check with me first if you're ever in doubt about anything!
DATE LAST UPDATED: Jan. 6th, 2015
CONTACT METHODS: DM me on twitter @whytippani or PM me on
THREADJACKING: please don't, mostly because my inbox becomes a mess
SLOWTAGGING/BACKTAGGING: I'm A+++ with slowtagging
NSFW: I'm okay with them as long as I'm comfortable with the other player
AVOIDED SUBJECTS: I just ask you warn me beforehand if your character talks to Kennedy about triggery situations, especially self-harm
PREFERRED GENDER PRONOUN: she/her

IC CHARACTERISTICS: Information for players.
PHYSICAL DESCRIPTION: Kennedy is a tiny human with a big personality. She's adorable and her puppy eyes and dimples make her kind of hard to stay mad at, something she knows and uses to keep herself out of serious trouble. She wears thrift clothing that she doesn't pay much for, thus doesn't mind getting dirty with paint or whatever medium she's using as an artist. Her big purchase was a nice leather jacket that she wears as much as possible and would be devastated is she ever ruined. It's pretty much a miracle it's made it this far.
DEMEANOR: She's bubbly, outgoing, funny, and easily distracted. Kennedy was raised by an emotional wreck of a man who believed in the "pain is art" bullshit. Kennedy never bought into that. She sees tragedy regularly through her visions and refuses to get sucked into the dangerous negativity of her father. She makes friends rather easily, but doesn't typically keep them, only because she's been moving around ever since she was accepted into college. She's never felt like she's belonged and has finally settled in Siren Cove. Her friendships here mean everything to her and she's determined to keep them...even if she's more than a bit flakey and unpredictable at times.
She also gets sucked into art-binges. When this happens, she becomes hyper-focused, to the point where it can be detrimental to her mental and physical health. She hasn't learned how to turn that part of her brain off and right now depends on her friend Iris to nudge her back.
PHYSICAL CONTACT: Yas! Kennedy's a toucher. She loves hugs, cuddles, kissing, all of the above. Just don't be a creep about it, and you'll be good.
FLIRTING: Kennedy is very flirtatious, almost to a fault. She's obvious about it as well. She'll tell someone if they look good and is definitely a fan of butts.
RELATIONSHIPS: Single! She'll always have a small crush on Owen Philip, but they've pretty much settled as friends. Wrong timing and all that. She hasn't really had a serious relationship before, but definitely isn't against one. It'll just take someone very patient.
HOME INFORMATION: Lives in a loft apartment by herself.
OFFENSIVE SUBJECTS: Doesn't really wanna talk about her family if you're not close.
ABILITIES: Everything art. Her preferred medium is watercolours, but Kennedy's father taught her everything he'd ever dabbled in in the way of art.
POWERS: Kennedy has visions and sees the future. She paints everything she sees, providing a literal picture of what's to come. These paintings can be highly detailed all the way to "Well that could literally happen fucking anywhere." She doesn't know the whens, whys, and hows unless that's explicitly shown to her in the vision.
WITCH FORM: NA
IC PERMISSIONS: Permissions for IC game activity.
RELATIONSHIP CONTROL: As of now, no other character is truly close enough to Kennedy to have permission to talk about her past. Iris and Brigid do have permission to use her whereabouts.
MENTAL: Yes, just ask myself for permission. Characters may want to think twice, no one, not even Kennedy, wants to see what goes on in that pretty head.
FIGHTING/VIOLENCE: Kennedy is a firecracker. She'll yell, stamp her feet, throw a tantrum if she feels like she or someone she cares about are being wronged. She will stand up for herself.
LURING: Definitely susceptible. Although, she's stubborn and scatter-brained at times. She proved rather difficult to lure/control while helping Iris practice her siren lessons.
MAGIC: Yes, ask me about anything serious please.
OTHER / NOTES: Just double check with me first if you're ever in doubt about anything!
DATE LAST UPDATED: Jan. 6th, 2015